Your first ten minutes
Move, dig, and mine.
You start on the surface with a Bolt Caster, your starting weapon. Your pack also has wood, a Flint Striker, a Warp Wand, and a Field Guide. Select the guide and left-click to open it, or press F1 at any time.
In the first ten minutes, get light, make a fire, place a workbench, and make a bed.
Get started
- Right-click to dig; left-click to build. Right-click a tree trunk when you need more wood. If clicking does nothing, click the game window first so it has your mouse and keyboard input, especially if you are playing in a browser.
- Dig through the soil into stone. Collect some Stone and look for a dark seam of Coal. Coal is common in the first few hundred cells below the surface. If you are still on grass, keep digging. Sand and dirt can fall into a hole, so tunnel sideways through stone instead of digging straight down under a beach.
- Press
Cto open crafting.Tabopens your inventory, where you can check your pack and equipment. If you enabled cheats in the pause menu, the inventory also lists every item for free. - Make torches. 4 Wood + 1 Coal makes 4 torches. Make several and place them as you dig. Creatures spawn in unlit areas, including places you have already passed. See Lighting dark areas.
- Start a fire. You have a Flint Striker in your pack. Put some wood or coal in a safe spot and strike it. You can make another striker from 4 Stone if you lose yours. See Making fire for fuel and fire safety.
- Make a Workbench. It costs 4 Wood + 2 Stone. Place it somewhere you will return to. Stand near it to use its recipes. If the crafting list is short or greyed out, check whether the recipe needs a station. The Hand page lists the recipes you can make without one.
- Make a bed. It costs 6 Wood + 6 Flax. Flax grows on the surface.
Once the workbench is down, you can start making more tools and stations. The crafting stations guide shows what each one lets you make.