Item logistics
Move items between devices with pipes.
Pipes move stored items between devices. They do not move loose material cells in the world. Circuit wires carry signals about items, while pipes carry the items themselves.
Devices
- Chest: Stores 30 stacks of anything, tools included. Open it to move items between it and your pack; shift-click moves a whole stack. Mining a chest gives you its contents, and a chest that is destroyed spills them.
- Item Pipe: Moves one item at a time between adjacent logistics devices. Pipes connect to neighbors, including elbows and T junctions.
- Pipe Crossover: Lets horizontal and vertical pipe runs cross without joining. Each direction has its own lane.
- Spout: Places material cells from its item buffer into the world. It needs a supply of items and can be switched by a physical electrical pulse.
- Drain: Collects nearby material cells into its buffer. It supports a manual or circuit-controlled material filter and electrical enable/disable.
- Miner: Clears a square in front of it into its buffer. Connect a pipe to take the items away so its buffer does not fill up.
- Placer: Fills a square in front of it from its buffer. It accepts items from an adjacent pipe.
- Block Watcher: Watches in its facing direction. When it sees the selected material, it produces a physical electrical signal and publishes a circuit signal for that material.
Connecting a system
Place pipes next to compatible devices. A chest can feed a pipe and then a Spout. A Drain can feed a pipe and then a chest. Pipes move one item at a time. Use a Pipe Crossover if two routes must cross without mixing their contents.
Right-click an aimed device to rotate it toward the cells you want it to use. For example, point a Spout at the spot where it should place material or a Block Watcher at the cell it should monitor.
Filters and signals
Right-click a Drain to set its manual material filter with the searchable picker. A positive material signal on its circuit network temporarily selects the strongest signaled material instead. See Circuit networks for wiring and signal setup.